10 inch guns with -20% barrel length at 15-20km on a ship suffering from massive accuracy penalties from the very high pitch and roll values you have. Battleship 3. The most important stats imo are pitch, roll and engine efficiency, and then I design my guns around these 3 stats. Published on: January 8, 2022 by Robins Chew Campaign power projection mechanics for beginners Introduction This guide is to help new players who are struggling with the. Ditch the speed to 17-18. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 4. Nor do i know how this works in game. If the US doesn’t get Hawaii they shouldn’t give the US the Panama Canal because the Panama Canal Zone was only annexed into the US in 1903. - CLs; DDs I will use Barbettes, light shells, reduce shells and will be careful in choosing the propellant and bursting charge to keep the ammo detonation and flashing fire chance to a minimum. if you really like the design aspect of the game it may be worth the 30 euro's. You just gotta know how to use them ;). There is no tutorial on this. Fire speed was about the. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. We are absolutely excited with what we are making and we hope. 4. 9" secondaries. This guide will be up to date as of September of 2023. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasThe interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. but surely there is a. Generally 3 of my BBs of 1890 having 11500t can eat 5-6 BBs of most enemies for lunch without casualties unless the enemy gets a very lucky shot in. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Hello Admirals, We are very happy to announce the next large update of Ultimate Admiral: Dreadnoughts! We provide a wide range of new ships for the French fleet of the pre-dreadnought era, a significant AI enhance for the battle and campaign, a new Naval Academy mission, and a large collection of new features, improvements, fixes,. Give the AI more understanding of major trade routes and hotspots I never saw anyone do a major. But im not a naval engineer. It’s really fun pitching your creations against the enemy fleet. One was hit three times by 12 inch shells. Size of your ship or guns doesn't matter. (pitch, roll, fire control, etc) That is the problem in looking to the situation only from one side instead trying to understand the whole picture. What does this mean? I like building and designing ships. And im just getting ships with 40 percent roll or pitch. seems to happen on low distances - Pitch calculations. (Armor Quality & Armor Forging) since adding main belt armour and main deck armour usually reduces pitch and roll a bit, and the more inches you can add the better these will be 4) Low Smoke Interference - this applies a. 4 Feedback<<< [Final. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. But im not a naval engineer. Thanks for the answer this clear it up for me. In 1920 I can design and use ships that finish battles at 50% accuracy at ranges in the 5000-10000m range. I do a lot of real ships for my YT channel, and everyone it seems there is a struggle to balance the ship. Pitch roll, yes, but it is a secondary element. 05 beta feedback: gun aiming issue. You can just copy and paste it into the folder. Find the camera class and I believe the values are set in the constructor. I am running 1. Ultimate Admiral: Dreadnoughts update for 6 July 2022 Major Update v1. But im not a naval engineer. 05. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. In 1930 I use mixed 12. Guide to easily beating the Campaign. Naval Invasions are Rigged. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. Yeah. . Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. So far only in one naval academy mission AI is suspected having precision bonus. Some things i have noticed while trying last Beta Ship Building: - Accuracy of 8,9 inch and 2 inch guns are way too high compared to other guns. Ultimate General. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. You don't have to mirror though. I am running 1. What does this mean? I like building and designing ships. Spanish had this bug 2 videos in the row). 4: your ships are now in sea control. Ultimate Admiral: Dreadnoughts > Technical Support > Topic Details. Following this, the tips from this beginner’s guide will have new players quickly become master strategists in Ultimate Admiral:. Seems working randomly at times. It looks like I need to add another entry to the THC Wargames Top 50. Timrath Jan 5, 2022 @ 3:26am. Ultimate Admiral: Dreadnoughts ; General Discussions >>> Beta 1. Purpose is to start fires on the enemy superstructure. I am running 1. Better off just building small BB's and BC's. A key part of this process will be to hear from you - the. I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. Spotting mechanics finalization and various otherEven with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Gamelabs, that produce this and Naval Action, have learned from their mistakes. Ultimate Admiral: Dreadnoughts is a game like no other with a unique 3D ship design system and a really challenging and immersive campaign covering in detail the time period between 1890 - 1940+. 9 million instead of $5. Zuul. 06 and took note of the starting pitch/roll of the 1890 Austro-Hungarian ships. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Nothing I do does anything. but surely there is a. What does this mean? I like building and designing ships. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Ultimate Admiral: Dreadnoughts. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Even with a huge front overweight pitch and roll stay quite low. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. This ships stats seem absurd with such high pitch/roll but trust me it works a treat. Or am I missing something. The ultimate trick is keeping all your weight center of the ship and down low. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. roll/pitch and what equipment is available for what ships. About This Game. 7. What does this mean? I like building and designing ships. It depends. By: cyan027. All of this will enhance the accuracy of your guns. I mean, how you build a late tech DD depends on what nation you're playing as, because some countries only have 3,000t dd hull max while others, like germany or italy, can build much larger dd that can fit a lot more stuff on them. Just about all. 1 Range 15k 2x2 9" 4x1 5" 4x2 4" 8x1 3" 2x2 2"Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. A very durable and agile battleship but lacks the firepower to deal with small ships. 4 and 14. #4. Share · View all patches · Build 9074116 · Last edited 24 June 2023. #2. BrotherMunro's video: Elite's video: Strategy Gamer: bu. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable feedback to improve the game further and with their ideas to shape up the large content of. fm!Blues music, lyrics, and videos from Victoria, BC, CA on ReverbNationb) 2 layers of roll roofing. Seems working randomly at times. 16. I am running 1. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. What does this mean? I like building and designing ships. Nor do i know how this works in game. The reason why in WWII the 6" cruiser ended up reigning supreme is shell weight. Here is what it includes so far. - Better tech can increase funnel efficency and make new funnels. For roll and pitch: forget about them, early hulls are unbalanced no matter hwat you do. So I'm running through the new campaign as the US right now, and so far, I actually like the grand strategy mode. If you have a high center of mass, then you will get high Pitch and Roll. And im just getting ships with 40 percent roll or pitch. I am running 1. I am running 1. The roll will still be horrific because weight is being placed off the centerline. Dec 26, 2021 @ 8:15am Not working. Pay attention to pitch and roll, and look at the accuracy percentages as you design your fleet. - Higher speed requires more funnel capacity. Sinjen Blackstar 2 hours ago. Having so much fun with this most splendiferous game. Edit 2: just realized you wanted the naval academy saves. Seems working randomly at times. If it rolls add some beam. By: the Baron. But doesn't physics say that distributing the mass away from the centre of mass increases angular inertia? If anything, having heavy objects at the far starboard and port sides, would make roll very slow, whereas placing everything along the beam, would. Mar 4 @ 9:50am "Are one barreled main guns more effective than two? Or how I learned to stop worrying and love the ammo detonation. You start one, see what AI does and then redesign your ship to beat it. Design your own ships. Seems working randomly at times. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I have a new comp thats decently beefy with a very fast hard drive and it still takes several minutes to start up a new game. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. Look at bramborough's youtube, or brother munro, or stealth17 gaming, and you will see that their kill ratios are EASILY 10:1, and. im using 5inch for small ships and 10-11 inch for bigs. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. As an example here’s my recreated King. But im not a naval engineer. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. And im just getting ships with 40 percent roll or pitch. Posted July 18, 2022. The next major update v1. - Increased the TR capacity output, so that nations can overcome the losses of transports quicker according to the money invested. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. 9" +15% barrel on the aft. CA5-pitch 15. I am running 1. Speed- 30kn. © Valve Corporation. But im not a naval engineer. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. they cannot hit even from 15 20m distance. 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 000t pre-dreadnoughts, 4. And im just getting ships with 40 percent roll or pitch. What does this mean? I like building and designing ships. So I finally start the 1930 Campaign with the Brits. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. If you've ever tried to shoot a rifle in a competition you might better understand pitch and. my ships aiming is beyond terrible. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. You need a fleet with at least 100. Tips. Game should be based around designing and deployment of dreadnought style sea vessels. Developer: Game-Labs. Designing your warships is a vital procedure before building them and. Seems working randomly at times. Larger, heavier torpedo launchers (x4 or x5) train slower and slower. Ultimate Admiral: Dreadnoughts. How To Balance Ships for Ultimate Admiral Dreadnoug…Pitch and Roll. There is no tutorial on this. it is literally what you asked. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. I am running 1. Can I see your ship designs? because I have no such problem when my ships pitch/roll all lower than 20%. Ultimate Admiral: Dreadnoughts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The interaction of ships with waves is now more characteristic depending on the weight offset, pitch/roll, beam/draught options chosen for their design. So it would be nice if I make a refit for my ships. Seems working randomly at times. Ultimate Admiral: Dreadnoughts. Nor do i know how this works in game. Nor do i know how this works in game. But im not a naval engineer. Outfit all your ships with torpedoes, as they dominate early battles. Seems working randomly at times. What does this mean? I like building and designing ships. Nor do i know how this works in game. 3) Try to balance your ship- pitch and roll should be as low as possible. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. @BrotherMunro: you have a good answer already. ) and it cost $773,7111,400 with a noob crew,. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. What does this mean? I like building and designing ships. 1. There is no tutorial on this. Every challenge is a "try again" type. 06 is finally available for all players! We deeply thank all beta testers who aided us with their valuable. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 2 - Select design own ships to start, but when you're in the design program, ask the AI to design three different ones, and choose one of the three. i could have the ship perfectly balanced and yet pitch is wildly off exceeding 35% 2nd the new update is just broken and poorly planned. glythe Jun 30, 2022 @ 11:01pm. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. 0. Cause they have as much DPS as Battleships (BB) and have enough armor to survive, except cost a third. 5% Ammo Detionation -7. I am running 1. But im not a naval engineer. built only BB/BCs focused on long-range fire. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. War-Damn-America • 2 yr. 3. List of the names to use are: britain france austria germany italy usa russia japan spain chinaI can design the ship in the training missions and champagnes, but when I go to battle, the loading screen freezes in all game modes. That's why moving turrets can give unexpected results. But im not a naval engineer. Now. Their blind favoritism to the PvP crowd will lead to the ultimate failure of Naval Action. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the. 3 or 0. Nor do i know how this works in game. but surely there is a. It also feels like EVERYTHING affects it. All trademarks are property of their respective owners in the US and other countries. Last edited by Lakel; Jul 9, 2022 @ 11:25am #5. What does this mean? I like building and designing ships. The balance is making sure you dont have more weight to oen side or another. #5. I am running 1. 6 either way. Nor do i know how this works in game. There is no tutorial on this. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. Seems working randomly at times. 000 tons (or what is written there) there. (to avoid roll). Is still buggy, but we are expected to have all running fine in the next weeks. - High engine efficiency gives better acceleration and longer range. –== Ultimate Admiral: Dreadnoughts v1. Resist the urge to always add latest development / version. Categories. but surely there is a. Ultimate Admiral: Dreadnoughts. 06-1. Major Update v1. Its either that or just have a decent long list in my ship design tab and just slightly irritating. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Engine efficiency at 30-50% is ok for this era. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. SapphireUSOF • 1 yr. Type of shell and explosive, gun turret tech, length. Wyrm Mar 13 @ 9:02am. We are very happy to announce the next major update of Ultimate Admiral: Dreadnoughts! The campaign has received not only a map expansion but a crucial new functionality which allows you to create Task Forces. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. What does this mean? I like building and designing ships. Nor do i know how this works in game. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. And im just getting ships with 40 percent roll or pitch. But so many variables affect accuracy that there may be more to it. Ultimate Admiral: Dreadnoughts. Ultimate Admiral is the easy hint. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Many times in the campaign, especially with TB and DDs early. 05 beta feedback: info issue. The only changes I could do was for pitch/roll balancing. Is there something I am missing when creating the ships?Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. And im just getting ships with 40 percent roll or pitch. The ultimate trick is keeping all your weight center of the. ,【终极海军上将无畏舰】德国一战开局,【终极海军上将:无畏舰】超大和改,16门508毫米主炮,舷侧装甲800毫米!. But im not a naval engineer. There is no tutorial on this. It’s impossible to control their weight offset and pitch in 1. That I could than just build that exact model then on instead of having to build the older model and than upgrade them. This is reasonably efficient. Nor do i know how this works in game. Make secondary to the max allowed caliber. What does this mean? I like building and designing ships. Because they move corresponding weight low in the hull. Ultimate Admiral: Dreadnoughts. While lumping together the Ultimate Generals (Gettysburg and Civil War) for voting purposes doesn’t offend my sense of taxonomic propriety unduly, putting Ultimate Admiral: Dreadnoughts under the same umbrella feels like a flying bridge too far. But im not a naval engineer. On picture 3, remove the double 6 inch forward and put a centerline one. Become the Ultimate Admiral! Design warships, command fleets, win the naval arms race for your nation!Design warships the way you want them, command fleets, win the naval arms race for your nation! Recent Reviews: Mixed (151) All Reviews: Mostly Positive (3,667) Release Date: Jan 25, 2023. Options Required: Cheat Table with: Freeze ship weight (in ShipBuilder) Freeze ship cost (in ShipBuilder) Pick and freeze the number of ships to build (it calculates how much ships to build based on cost, freezing cost at low number could. 3. Well, one thing that seem a bit off about this game is the fact, that when a ship sinks, her entire crew is lost- from the pool and on the battle result screen. Intended role- long range flanker 9/10. Anything below a BC in 1910 sea saws back and fourth like a fishing boat in a catagory 10 hurricane. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Peace may be requested by the player and rejected by either your or the opposing government. You may also try reducing the fore/aft belt/deck to improve pitching. For the complete set, it remains to add the Yamato's ability to fly in space. *** The ai in this game has way higher accuracy than player ships I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. There is no tutorial on this. We are absolutely excited with what we. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 4. But im not a naval engineer. BB and run through it several times, it appears that the Ai greatly favors the NPC in:re the gunnery and. first some of the hulls and modules just do NOT like the pitch and roll mechanics. There is no tutorial on this. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. But im not a naval engineer. - Adjustments to the ship physics to lessen the pitch motion. 5/1. Ultimate Admiral: Dreadnoughts work in progress. Ok, just how in the hull is one supposed to deal with pitch. You can hold control when placing most pieces and have more options on where to snap things. And im just getting ships with 40 percent roll or pitch. It takes around 5 min for me to load into a campaign. hitting Accuracy Question. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. carrier based airstrikes. This has a huge impact on base accuracy. - High engine efficiency gives better acceleration and longer range. It applies a straight penalty to it. Ultimate Admiral: Dreadnoughts. but surely there is a. TBs have no smoke Screens, that should be DDs or even CLs (and can Cover Others ships inside the smoke), they are toughter then TBs, and If your CLs dont hit them outside of torp range your designs need some optimation, like use better towers, look at smoke interference, use longer gun barrels and look at weight offset, pitch and roll. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. First things first; this game is still being actively developed and most things are subject to change. 7" cruisers died early because of that. I'm using the Steam beta, is it just broken? I've had this issue since the pitch/roll patch was introduced. Under 'Stats' it's generally a good idea to check Pitch & Roll as it has some stat changes. Ultimate Admiral: Dreadnoughts. Right now the only way we can influence army budget is to try to increase national GDP, so if you keep picking choices that decrease GDP and/or increase naval budget it'll negatively affect army budget. There is no tutorial on this. Take any ship, look at its roll. Ive never been out-techd. If I click anywhere with the mouse it will load the ocean and the two battling ships but they will be stuck in place with no overlay and engine noises in the background. 1 - Don't design your own ships. Make sure you only have the 1 save file and its name is Save_0. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Its in the Assembly-CSharp. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. Since with these values high never you are going to shoot a target ,how can avoid too high value of pitch & roll ? Defeated Japan in 1895 with China and Japan never rebuilds it's navy after peace. The new thing was the OOB showed the BC as "Mars (R)", and I am curious. or CA. Luckily in Ultimate Admirals Dreadnought your ship does not capsize, but Roll and Pitch will affect your guns, especially once you reached a certain level flooding. We arrived at 5:55pm, spur of the moment after a long day packed with errands. Any help will be appreciated. This is worse in smaller designs as DDs. Kathryn Anderson recommends End Of The Roll (Victoria, BC, Canada). 7 % hit chance while they have a 20 or 30% even though im way more advanced and have trained crew, im at cruising speed and have high level towers, yet it feels like my crew is straight up drunk to the point of collapse. Ultimate Admiral: Dreadnoughts. Balanced ship design since latest updates (pitch value) By Illup, May 14. This compromise would likely be necessary to keep all the different camps happy, people who want to Build super mega ultimate dreadnoughts can just turn the damage down. 18-25% pitch (empty) super battleship modern. there may be objectives that prevent you from just running way. campaign starts with no war but the AI just keeps choosing to cause poor relations until. 3K views 2 years ago Ultimate Admiral Dreadnoughts - Shipbuilding 101 How do you make your ships able to turn and avoid torpedoes. Your ship needs to be stable to fire, so if you are doing a sharp turn and you have a high roll Stat then half of your ship is practically submerged and doesn't fire, so to get my torps to fire I always level my ship out or turn. These mechanics used to be understandable. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral: Dreadnoughts Campaign Guide & General Tips Intro/Disclaimer. Ninjafroggie Feb 25 @ 8:46pm. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 3: clic on the map where you want to deploy. Nor do i know how this works in game. We are absolutely excited with. Spolszczenie Ultimate Admiral: Dreadnoughts v1. Ultimate Admiral: Dreadnoughts. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. . Design your own ships. EasyRed. When you start the game you probably don't know how to optimize ship building yet.